Skirmish Beta Patch 1

From Battletech Modding Wiki
Jump to: navigation, search

Official Patch Notes

This update fixes several stability issues and allows more players on lower-end machines to play the game (Huzzah!). It also contains some minor combat interface upgrades. Steam will update your game automatically.

  • Greatly reduced the amount of RAM used by individual game levels.
  • Resolved an issue that could cause application to crash when exiting from skirmish.
  • Optimized loading to improve user experience.
  • Resolved an issue that allowed for critical hits to occur in non-destroyed locations.
  • Resolved an issue that allowed random option in lance configurator to ignore battle cost.
  • Resolved an issue that caused Catapult, Centurion, and Panther to have incorrect movement distances.
  • Resolved an issue that could allow ‘Mechs to occupy the same location under specific conditions.
  • Resolved an issue that could cause ‘Mech blips to have weapons visible.
  • Resolved an issue that could cause some combat UI to display incorrect values.
  • Resolved an issue that could cause Vindicator to perform melee attacks with missing limb.
  • Improved animation transitions of mechs attacked when performing idle animation.
  • Improved audio and some visuals of damaged mechs to make them feel more damaged.
  • Improved combat damage floaties to improve readability.
  • Improved LRM clustering to reduce the number of missiles that are allowed to hit a ‘Mech's head per volley.
  • Tweaks and fixes for combat tooltips.
  • Tweaks and fixes for the Lance Configurator screen.
  • Improved logic for visual effects of missed weapon fire.
  • Improvements to combat UI.

Noted Changes

  • Archived Abilities removed from abilities folder
  • BattleTech_Data\StreamingAssets\data\chassis\chassisdef_vindicator_VND-1R.json
    • "PunchesWithLeftArm": false, - "PunchesWithLeftArm": true,
  • BattleTech_Data\StreamingAssets\data\movement\movedef_catapult_CPLT-C1.json
    • "MaxWalkDistance" : 90.0, - "MaxWalkDistance" : 120.0,
    • "MaxSprintDistance" : 160.0, - MaxSprintDistance" : 210.0,
  • BattleTech_Data\StreamingAssets\data\movement\movedef_centurion_CN9-A.json
    • "MaxWalkDistance" : 150.0, - "MaxWalkDistance" : 120.0,
    • "MaxSprintDistance" : 263.0, - "MaxSprintDistance" : 210.0,
  • BattleTech_Data\StreamingAssets\data\movement\movedef_panther_PNT-9R.json
    • "MaxWalkDistance" : 165.0, - "MaxWalkDistance" : 120.0,
    • "MaxSprintDistance" : 289.0, - "MaxSprintDistance" : 210.0,
  • BattleTech_Data\StreamingAssets\data\constants\CombatGameConstants.json
    • Added: "ClusterChanceNeverClusterHead" : true,
  • BattleTech_Data\StreamingAssets\version.json - File added.

Multiple Changes.

  • BattleTech_Data\StreamingAssets\Audio\GeneratedSoundbanks\Mac\mechs.txt
  • BattleTech_Data\StreamingAssets\Audio\GeneratedSoundbanks\Windows\mechs.txt
  • BattleTech_Data\StreamingAssets\MDD\data\transactions.sql